Talk 1
Increasing FOV in displays
BIGGER
Sometimes a bigger field of view is more important than a wider field of view. Projection on the environment is considered a Gold standard - perfect registration. Width is the metric people use - people want wider FOV. But there are many applications when height is the issue. Eg: walking downstairs with low vision - not a context when using a cane makes sense.
FASTER
Decrease latency. The time between stimulus (cause) and response (effect). Eg: motion to photons - Motion can be head, hands world. Most electronics in our environment are more than 100 milliseconds delay. Some are 10 milliseconds. Perceptible Latency (University of Toronto) 1ms-latency 2D touch screen 2013. Around 6 milliseconds is noticeable (in a random group of people - not a group selected with high reflexes - eg athletes, race car drivers, pro gamers).
OUT OF HANDS
Context without hands. Eg Hands-free AR for vascular intervention. Both hands are busy with a catheter - Using Headpose & voice. Scaling and rotating based on head pose. Increase rotation and rate of rotation by moving head away from virtual object. Change location by head pose. This is also important for accessibility. Importance in many domains of not using hands at all.
Columbia Engineering. The Fu Foundation School of Engineering and Applied Science. Presented at MIT Media Lab, Cambridge Mass.